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Project Title This research project arises from a proposal by Raffles Institution to introduce a 3D game as a medium of learning for a Sec 3 Advanced Module on electromagnetism to be offered in 2007. In addition to mastery of conceptual understanding, the teachers are particularly interested in helping students to develop process skills that revolve around developing (1) curiosity and empathy, (2) self directedness, (3) higher-order thinking and problem solving, and (4) teaming and interpersonal skills. The project involves designing and developing a multiplayer game (that also incorporates a single player mode for exploratory learning) that will allow students to develop the desired learning traits in a challenging way by getting students to work in teams toward eventual competitive game play. Pedagogically, apart from the orientation toward collaborative learning, competitive learning, and the development of process skills, the research effort builds upon and further investigates diSessa’s (2000) argument that deep intuitive understanding of a phenomenon is a required precursor to students’ development of more formalized scientific knowledge.
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Chee Yam San |
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Raffles Institution | |||
| Aug 2006 | |||